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#Hero smash ultimate frame data how to
And this is a great feature for a good fighting game (you can say the same about Tekken 7 and Street Fighter 5 as well).įrame Data is rather an advanced technique, so for beginners, it would be better to start from the basics - check out our guide How to Play Super Smash Bros. Ultimate is quite chaotic, you can’t calculate everything here. Proper spacing can strengthen your usage of Frame Data - attacks with slow Startup but big distance may be effective against those with quick Startup but small distance. Knowing frames of the attacks and moves of SSBU characters may become super helpful for your matches, but the game has been built on many more factors than only Frame Data.įor example, don’t forget about the distance between fighters. Is Frame Data an ultimate key to success? Discover numbers of popular opponents and then feel how they affect the fights. Then practice and play with this understanding. Not so many people need such intense preparation!įor the most SSBU players, it would be enough to just inform yourself of numbers in Frame Data and develop the general understanding of attacks and shields of your character. There are people who need to write down each number and then have this paper in front of their eyes during long hours of practice. It’s a rare thing to have such an ability. It depends on you! There are some people, who can remember numbers from first sight and then just use them in the game. This one is a very good question with no universal answer. But this skill comes mostly with getting enough of the playing experience.
#Hero smash ultimate frame data professional
Of course, professional players do not analyze either - their brains do this automatically, almost immediately. Probably, you will be interested in expanding your knowledge to all the Super Smash Bros. Then start learning numbers for the most popular opponents. It’s enough to start with a general understanding of Frame Data for your chosen fighter. Of course, you can’t analyze Frame Data during the fight - the game is too fast-passing and unpredictable. This means that if both activate their jabs simultaneously, Sonic hits first and cancels Bowser’s attack. The same attack of the Bowser takes 7 frames Startup. Your initial jab has three frames of the Startup period. When you know Super Smash Ultimate Frame Data, you can better understand which of your attacks is effective in each moment of the fight.įor example, you take Sonic and play against Bowser. How to practically use Frame Data in SSBU?